chessbot: Upgrade python-chess to chess.
Signed-off-by: Anders Kaseorg <anders@zulip.com>
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parent
1e6513136a
commit
189cf48573
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@ -1,9 +1,9 @@
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import copy
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import re
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from typing import Any, Dict, Optional
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from typing import Dict, Optional
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import chess
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import chess.uci
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import chess.engine
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from zulip_bots.lib import BotHandler
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@ -28,8 +28,9 @@ class ChessHandler:
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self.config_info = bot_handler.get_config_info("chess")
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try:
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self.engine = chess.uci.popen_engine(self.config_info["stockfish_location"])
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self.engine.uci()
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self.engine = chess.engine.SimpleEngine.popen_uci(
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self.config_info["stockfish_location"]
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)
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except FileNotFoundError:
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# It is helpful to allow for fake Stockfish locations if the bot
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# runner is testing or knows they won't be using an engine.
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@ -203,7 +204,7 @@ class ChessHandler:
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# be over if it's *5*-fold or *75* moves, but if either player
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# wants the game to be a draw, after 3 or 75 it a draw. For now,
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# just assume that the players would want the draw.
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if new_board.is_game_over(True):
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if new_board.is_game_over(claim_draw=True):
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game_over_output = ""
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if new_board.is_checkmate():
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@ -289,6 +290,10 @@ class ChessHandler:
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computer_move = calculate_computer_move(new_board, self.engine)
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if not computer_move:
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bot_handler.send_reply(message, make_engine_failed_response())
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return
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new_board_after_computer_move = copy.copy(new_board)
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new_board_after_computer_move.push(computer_move)
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@ -317,9 +322,16 @@ class ChessHandler:
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"""
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last_board = self.validate_board(message, bot_handler, last_fen)
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if not last_board:
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return
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computer_move = calculate_computer_move(last_board, self.engine)
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new_board_after_computer_move = copy.copy(last_board) # type: chess.Board
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if not computer_move:
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bot_handler.send_reply(message, make_engine_failed_response())
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return
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new_board_after_computer_move = copy.copy(last_board)
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new_board_after_computer_move.push(computer_move)
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if self.check_game_over(message, bot_handler, new_board_after_computer_move):
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@ -353,7 +365,9 @@ class ChessHandler:
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handler_class = ChessHandler
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def calculate_computer_move(board: chess.Board, engine: Any) -> chess.Move:
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def calculate_computer_move(
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board: chess.Board, engine: chess.engine.SimpleEngine
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) -> Optional[chess.Move]:
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"""Calculates the computer's move.
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Parameters:
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@ -362,9 +376,8 @@ def calculate_computer_move(board: chess.Board, engine: Any) -> chess.Move:
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Returns: The computer's move object.
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"""
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engine.position(board)
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best_move_and_ponder_move = engine.go(movetime=(3000))
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return best_move_and_ponder_move[0]
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result = engine.play(board, chess.engine.Limit(time=3.0))
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return result.move
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def make_draw_response(reason: str) -> str:
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@ -493,6 +506,14 @@ def make_move_reponse(last_board: chess.Board, new_board: chess.Board, move: che
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)
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def make_engine_failed_response() -> str:
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"""Makes a response string for engine failure.
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Returns: The engine failure response string.
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"""
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return "The computer failed to make a move."
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def make_footer() -> str:
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"""Makes a footer to be appended to the bottom of other, actionable
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responses.
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@ -1 +1,2 @@
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python-chess[engine,gaviota] == 0.22.0
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python-chess==0.31.* ; python_version < '3.7'
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chess==1.* ; python_version >= '3.7'
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