zulip_bots: Update StateHandler API to behave dict-like.
This matches the external StateHandler API with the embedded StateHandler API.
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@ -11,17 +11,24 @@ class IncrementorHandler(object):
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is @-mentioned, this number will be incremented in the same message.
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'''
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def initialize(self, bot_handler):
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storage = bot_handler.storage
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if not storage.contains('number') or not storage.contains('message_id'):
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storage.put('number', 0)
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storage.put('message_id', None)
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def handle_message(self, message, bot_handler):
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with bot_handler.storage.state({'number': 0, 'message_id': None}) as state:
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state['number'] += 1
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if state['message_id'] is None:
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result = bot_handler.send_reply(message, str(state['number']))
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state['message_id'] = result['id']
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else:
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bot_handler.update_message(dict(
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message_id = state['message_id'],
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content = str(state['number'])
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))
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storage = bot_handler.storage
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num = storage.get('number')
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storage.put('number', num + 1)
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if storage.get('message_id') is None:
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result = bot_handler.send_reply(message, str(storage.get('number')))
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storage.put('message_id', result['id'])
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else:
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bot_handler.update_message(dict(
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message_id = storage.get('message_id'),
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content = str(storage.get('number'))
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))
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handler_class = IncrementorHandler
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@ -11,6 +11,7 @@ class TestIncrementorBot(BotTestCase):
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bot_name = "incrementor"
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def test_bot(self):
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self.initialize_bot()
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messages = [ # Template for message inputs to test, absent of message content
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{
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'type': 'stream',
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@ -280,33 +280,33 @@ class ticTacToeHandler(object):
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for val in command_list:
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command += val
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original_sender = message['sender_email']
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storage = bot_handler.storage
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if not storage.contains(original_sender):
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storage.put(original_sender, None)
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user_board = storage.get(original_sender)
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if (not user_board) and command == "new":
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user_board = copy.deepcopy(initial_board)
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storage.put(original_sender, user_board)
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user_game = TicTacToeGame(user_board) if user_board else None
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with bot_handler.storage.state({}) as mydict:
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user_board = mydict.get(original_sender)
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if (not user_board) and command == "new":
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user_board = copy.deepcopy(initial_board)
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mydict[original_sender] = user_board
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user_game = TicTacToeGame(user_board) if user_board else None
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if command == 'new':
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if user_game and not first_time(user_game.board):
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return_content = "You're already playing a game! Type **@tictactoe help** or **@ttt help** to see valid inputs."
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else:
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return_content = "Welcome to tic-tac-toe! You'll be x's and I'll be o's. Your move first!\n"
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return_content += TicTacToeGame.positions
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elif command == 'help':
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return_content = TicTacToeGame.detailed_help_message
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elif (user_game) and TicTacToeGame.check_validity(user_game, TicTacToeGame.sanitize_move(user_game, command)):
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user_board = user_game.board
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return_content = TicTacToeGame.tictactoe(user_game, user_board, command)
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elif (user_game) and command == 'quit':
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del mydict[original_sender]
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return_content = "You've successfully quit the game."
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if command == 'new':
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if user_game and not first_time(user_game.board):
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return_content = "You're already playing a game! Type **@tictactoe help** or **@ttt help** to see valid inputs."
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else:
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return_content = "Hmm, I didn't understand your input. Type **@tictactoe help** or **@ttt help** to see valid inputs."
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return_content = "Welcome to tic-tac-toe! You'll be x's and I'll be o's. Your move first!\n"
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return_content += TicTacToeGame.positions
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elif command == 'help':
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return_content = TicTacToeGame.detailed_help_message
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elif (user_game) and TicTacToeGame.check_validity(user_game, TicTacToeGame.sanitize_move(user_game, command)):
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return_content = TicTacToeGame.tictactoe(user_game, user_board, command)
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elif (user_game) and command == 'quit':
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storage.put(original_sender, None)
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return_content = "You've successfully quit the game."
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else:
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return_content = "Hmm, I didn't understand your input. Type **@tictactoe help** or **@ttt help** to see valid inputs."
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if "Game over" in return_content or "draw" in return_content:
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del mydict[original_sender]
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if "Game over" in return_content or "draw" in return_content:
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storage.put(original_sender, None)
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bot_handler.send_message(dict(
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type = 'private',
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@ -18,16 +18,16 @@ class VirtualFsHandler(object):
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if isinstance(recipient, list): # If not a stream, then hash on list of emails
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recipient = " ".join([x['email'] for x in recipient])
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with bot_handler.storage.state({}) as state:
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if recipient not in state:
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state[recipient] = fs_new()
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fs = state[recipient]
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if sender not in fs['user_paths']:
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fs['user_paths'][sender] = '/'
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fs, msg = fs_command(fs, sender, command)
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prependix = '{}:\n'.format(sender)
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msg = prependix + msg
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state[recipient] = fs
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storage = bot_handler.storage
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if not storage.contains(recipient):
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storage.put(recipient, fs_new())
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fs = storage.get(recipient)
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if sender not in fs['user_paths']:
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fs['user_paths'][sender] = '/'
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fs, msg = fs_command(fs, sender, command)
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prependix = '{}:\n'.format(sender)
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msg = prependix + msg
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storage.put(recipient, fs)
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bot_handler.send_reply(message, msg)
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@ -1,5 +1,6 @@
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from __future__ import print_function
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import json
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import logging
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import os
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import signal
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@ -54,22 +55,21 @@ class RateLimit(object):
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class StateHandler(object):
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def __init__(self):
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# type: () -> None
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self.state_ = None # type: Any
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self.state_ = {} # type: Dict[Text, Text]
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self.marshal = lambda obj: obj
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self.demarshal = lambda obj: obj
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def set_state(self, state):
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# type: (Any) -> None
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self.state_ = state
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def put(self, key, value):
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# type: (Text, Text) -> None
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self.state_[key] = self.marshal(value)
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def get_state(self):
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# type: () -> Any
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return self.state_
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def get(self, key):
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# type: () -> Text
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return self.demarshal(self.state_[key])
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@contextmanager
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def state(self, default):
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# type: (Any) -> Any
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new_state = self.get_state() or default
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yield new_state
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self.set_state(new_state)
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def contains(self, key):
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# type: (Text) -> bool
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return key in self.state_
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class ExternalBotHandler(object):
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def __init__(self, client, root_dir):
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