TicTacToe tests: Extend tests to end of game lose condition & quit.
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@ -44,7 +44,13 @@ class TestTictactoeBot(StubBotTestCase):
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"My turn:\n[ x o x ]\n[ x o _ ]\n[ o x o ]\n"
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"Your turn! Enter a coordinate or type help."),
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after_2_3_draw = ("[ x o x ]\n[ x o x ]\n[ o x o ]\n"
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"It's a draw! Neither of us was able to win.")
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"It's a draw! Neither of us was able to win."),
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after_2_3_try_lose = ("[ x _ _ ]\n[ _ o x ]\n[ _ _ _ ]\n"
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"My turn:\n[ x _ _ ]\n[ _ o x ]\n[ _ o _ ]\n"
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"Your turn! Enter a coordinate or type help."),
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after_2_1_lost = ("[ x _ _ ]\n[ x o x ]\n[ _ o _ ]\n"
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"My turn:\n[ x o _ ]\n[ x o x ]\n[ _ o _ ]\n"
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"Game over! I've won!"),
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)
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conversation = [
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@ -88,6 +94,12 @@ class TestTictactoeBot(StubBotTestCase):
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("2,3", msg['after_2_3_draw']),
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# Game already over; can't quit FIXME improve response?
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("quit", msg['didnt_understand']),
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("new", msg['new_game']),
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("1,1", msg['after_1_1']),
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("2,3", msg['after_2_3_try_lose']),
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("2,1", msg['after_2_1_lost']),
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# Game already over; can't quit FIXME improve response?
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("quit", msg['didnt_understand']),
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]
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with patch('zulip_bots.bots.tictactoe.tictactoe.random.choice') as choice:
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