zulip_bots: Consolidate game-playing bots.
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@ -14,6 +14,7 @@ zulip_bots # This directory
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├───zulip_bots # `zulip_bots` package.
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│ ├───bots/ # Actively maintained and tested bots.
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│ ├───bots_unmaintained/ # Unmaintained, potentially broken bots.
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│ ├───game_handler.py # Handles game-related bots.
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│ ├───lib.py # Backbone of run.py
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│ ├───provision.py # Creates a development environment.
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│ ├───run.py # Used to run bots.
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@ -0,0 +1,72 @@
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from zulip_bots.game_handler import GameAdapter, BadMoveException
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from typing import List, Any
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class GameHandlerBotMessageHandler(object):
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tokens = [':blue_circle:', ':red_circle:']
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def parse_board(self, board: Any) -> str:
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return 'foo'
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def get_player_color(self, turn: int) -> str:
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return self.tokens[turn]
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def alert_move_message(self, original_player: str, move_info: str) -> str:
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column_number = move_info.replace('move ', '')
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return original_player + ' moved in column ' + column_number
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def game_start_message(self) -> str:
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return 'Type `move <column>` to place a token.\n \
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The first player to get 4 in a row wins!\n \
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Good Luck!'
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class MockModel(object):
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def __init__(self) -> None:
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self.current_board = 'mock board'
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def make_move(
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self,
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move: str,
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player: int,
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is_computer: bool=False
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) -> Any:
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if not is_computer:
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if int(move.replace('move ', '')) < 9:
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return 'mock board'
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else:
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raise BadMoveException('Invalid Move.')
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return 'mock board'
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def determine_game_over(self, players: List[str]) -> None:
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return None
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class GameHandlerBotHandler(GameAdapter):
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'''
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DO NOT USE THIS BOT
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This bot is used to test game_handler.py
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'''
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def __init__(self) -> None:
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game_name = 'foo test game'
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bot_name = 'game_handler_bot'
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move_help_message = '* To make your move during a game, type\n' \
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'```move <column-number>```'
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move_regex = 'move (\d)$'
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model = MockModel
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gameMessageHandler = GameHandlerBotMessageHandler
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super(GameHandlerBotHandler, self).__init__(
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game_name,
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bot_name,
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move_help_message,
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move_regex,
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model,
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gameMessageHandler,
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max_players=2,
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supports_computer=True
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)
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handler_class = GameHandlerBotHandler
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@ -0,0 +1,501 @@
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from zulip_bots.test_lib import BotTestCase
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from zulip_bots.game_handler import GameInstance
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from contextlib import contextmanager
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from mock import MagicMock, patch
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from typing import Any, Dict, List
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class TestGameHandlerBot(BotTestCase):
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bot_name = 'game_handler_bot'
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def make_request_message(
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self,
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content: str,
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user: str='foo@example.com',
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user_name: str='foo',
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type: str='private',
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stream: str='',
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subject: str=''
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) -> Dict[str, str]:
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message = dict(
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sender_email=user,
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sender_full_name=user_name,
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content=content,
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type=type,
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display_recipient=stream,
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subject=subject,
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)
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return message
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# Function that serves similar purpose to BotTestCase.verify_dialog, but allows for multiple responses to be handled
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def verify_response(
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self,
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request: str,
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expected_response: str,
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response_number: int,
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bot: Any=None,
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user_name: str='foo',
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stream: str='',
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subject: str='',
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max_messages: int=20
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) -> None:
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'''
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This function serves a similar purpose
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to BotTestCase.verify_dialog, but allows
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for multiple responses to be validated,
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and for mocking of the bot's internal data
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'''
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if bot is None:
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bot, bot_handler = self._get_handlers()
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else:
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_b, bot_handler = self._get_handlers()
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type = 'private' if stream == '' else 'stream'
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message = self.make_request_message(
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request, user_name + '@example.com', user_name, type, stream, subject)
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bot_handler.reset_transcript()
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bot.handle_message(message, bot_handler)
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responses = [
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message
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for (method, message)
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in bot_handler.transcript
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]
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first_response = responses[response_number]
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self.assertEqual(expected_response, first_response['content'])
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self.assertLessEqual(len(responses), max_messages)
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def add_user_to_cache(self, name: str, bot: Any=None) -> Any:
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if bot is None:
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bot, bot_handler = self._get_handlers()
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message = {
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'sender_email': '{}@example.com'.format(name),
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'sender_full_name': '{}'.format(name)
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}
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bot.add_user_to_cache(message)
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return bot
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def setup_game(self, id: str='', bot: Any=None, players: List[str]=['foo', 'baz'], subject: str='test game', stream: str='test') -> Any:
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if bot is None:
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bot, bot_handler = self._get_handlers()
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for p in players:
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self.add_user_to_cache(p, bot)
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players_emails = [p + '@example.com' for p in players]
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game_id = 'abc123'
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if id != '':
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game_id = id
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instance = GameInstance(bot, False, subject,
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game_id, players_emails, stream)
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bot.instances.update({game_id: instance})
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instance.turn = -1
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instance.start()
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return bot
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def setup_computer_game(self) -> Any:
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bot = self.add_user_to_cache('foo')
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bot.email = 'test-bot@example.com'
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self.add_user_to_cache('test-bot', bot)
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instance = GameInstance(bot, False, 'test game', 'abc123', [
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'foo@example.com', 'test-bot@example.com'], 'test')
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bot.instances.update({'abc123': instance})
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instance.start()
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return bot
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def help_message(self) -> str:
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return '''** foo test game Bot Help:**
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*Preface all commands with @**test-bot***
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* To start a game in a stream (*recommended*), type
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`start game`
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* To start a game against another player, type
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`start game with @<player-name>`
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* To start a game with the computer, type
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`start game with` @**test-bot**
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* To quit a game at any time, type
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`quit`
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* To end a game with a draw, type
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`draw`
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* To forfeit a game, type
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`forfeit`
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* To see the leaderboard, type
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`leaderboard`
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* To withdraw an invitation, type
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`cancel game`
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* To make your move during a game, type
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```move <column-number>```'''
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def test_help_message(self) -> None:
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self.verify_response('help', self.help_message(), 0)
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self.verify_response('foo bar baz', self.help_message(), 0)
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def test_exception_handling(self) -> None:
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with patch('logging.exception'), \
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patch('zulip_bots.game_handler.GameAdapter.command_quit',
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side_effect=Exception):
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self.verify_response('quit', 'Error .', 0)
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def test_not_in_game_messages(self) -> None:
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self.verify_response(
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'move 3', 'You are not in a game at the moment. Type `help` for help.', 0, max_messages=1)
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self.verify_response(
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'quit', 'You are not in a game. Type `help` for all commands.', 0, max_messages=1)
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def test_start_game_with_name(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.verify_response('start game with @**baz**',
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'You\'ve sent an invitation to play foo test game with @**baz**', 1, bot=bot)
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self.assertEqual(len(bot.invites), 1)
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def test_start_game_with_email(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.verify_response('start game with baz@example.com',
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'You\'ve sent an invitation to play foo test game with @**baz**', 1, bot=bot)
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self.assertEqual(len(bot.invites), 1)
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def test_join_game_and_start_in_stream(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.add_user_to_cache('foo', bot)
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bot.invites = {
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'abc': {
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'stream': 'test',
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'subject': 'test game',
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'host': 'foo@example.com'
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}
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}
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self.verify_response('join', '@**baz** has joined the game', 0, bot=bot,
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stream='test', subject='test game', user_name='baz')
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self.assertEqual(len(bot.instances.keys()), 1)
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def test_start_game_in_stream(self) -> None:
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self.verify_response(
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'start game',
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'**foo** wants to play **foo test game**. Type @**test-bot** join to play them!',
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0,
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stream='test',
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subject='test game'
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)
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def test_start_invite_game_in_stream(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.verify_response(
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'start game with @**baz**',
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'If you were invited, and you\'re here, type "@**test-bot** accept" to accept the invite!',
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2,
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bot=bot,
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stream='test',
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subject='game test'
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)
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def test_join_no_game(self) -> None:
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self.verify_response('join', 'There is not a game in this subject. Type `help` for all commands.',
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0, stream='test', subject='test game', user_name='baz', max_messages=1)
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def test_accept_invitation(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.add_user_to_cache('foo', bot)
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bot.invites = {
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'abc': {
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'subject': '###private###',
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'stream': 'games',
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'host': 'foo@example.com',
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'baz@example.com': 'p'
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}
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}
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self.verify_response(
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'accept', 'Accepted invitation to play **foo test game** from @**foo**.', 0, bot, 'baz')
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def test_decline_invitation(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.add_user_to_cache('foo', bot)
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bot.invites = {
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'abc': {
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'subject': '###private###',
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'host': 'foo@example.com',
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'baz@example.com': 'p'
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}
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}
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self.verify_response(
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'decline', 'Declined invitation to play **foo test game** from @**foo**.', 0, bot, 'baz')
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def test_quit_invite(self) -> None:
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bot = self.add_user_to_cache('foo')
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bot.invites = {
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'abc': {
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'subject': '###private###',
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'host': 'foo@example.com'
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}
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}
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self.verify_response(
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'quit', 'Game cancelled.\nfoo@example.com quit.', 0, bot, 'foo')
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def test_user_already_in_game_errors(self) -> None:
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bot = self.setup_game()
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self.verify_response('start game with @**baz**',
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'You are already in a game. Type `quit` to leave.', 0, bot=bot, max_messages=1)
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self.verify_response(
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'start game', 'You are already in a game. Type `quit` to leave.', 0, bot=bot, stream='test', max_messages=1)
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self.verify_response(
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'accept', 'You are already in a game. Type `quit` to leave.', 0, bot=bot, max_messages=1)
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self.verify_response(
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'decline', 'You are already in a game. Type `quit` to leave.', 0, bot=bot, max_messages=1)
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self.verify_response(
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'join', 'You are already in a game. Type `quit` to leave.', 0, bot=bot, max_messages=1)
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def test_register_command(self) -> None:
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bot = self.add_user_to_cache('foo')
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self.verify_response(
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'register', 'Hello @**foo**. Thanks for registering!', 0, bot, 'foo')
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self.assertIn('foo@example.com', bot.user_cache.keys())
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def test_no_active_invite_errors(self) -> None:
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self.verify_response(
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'accept', 'No active invites. Type `help` for commands.', 0)
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self.verify_response(
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'decline', 'No active invites. Type `help` for commands.', 0)
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def test_wrong_number_of_players_message(self) -> None:
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bot = self.add_user_to_cache('baz')
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bot.min_players = 5
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self.verify_response('start game with @**baz**',
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'You must have at least 5 players to play.\nGame cancelled.', 0, bot=bot)
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bot.min_players = 2
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bot.max_players = 1
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self.verify_response('start game with @**baz**',
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'The maximum number of players for this game is 1.', 0, bot=bot)
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bot.max_players = 1
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bot.invites = {
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'abc': {
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'stream': 'test',
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'subject': 'test game',
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'host': 'foo@example.com'
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}
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}
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self.verify_response('join', 'This game is full.', 0, bot=bot,
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stream='test', subject='test game', user_name='baz')
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def test_public_accept(self) -> None:
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bot = self.add_user_to_cache('baz')
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self.add_user_to_cache('foo', bot)
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bot.invites = {
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'abc': {
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'stream': 'test',
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'subject': 'test game',
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'host': 'baz@example.com',
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'foo@example.com': 'p'
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}
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}
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self.verify_response('accept', '@**foo** has accepted the invitation.',
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0, bot=bot, stream='test', subject='test game')
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def test_start_game_with_computer(self) -> None:
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self.verify_response('start game with @**test-bot**',
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'Wait... That\'s me!', 4, stream='test', subject='test game')
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def test_sent_by_bot(self) -> None:
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with self.assertRaises(IndexError):
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self.verify_response(
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'foo', '', 0, user_name='test-bot', stream='test', subject='test game')
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def test_forfeit(self) -> None:
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bot = self.setup_game()
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self.verify_response('forfeit', '**foo** forfeited!',
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0, bot=bot, stream='test', subject='test game')
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def test_draw(self) -> None:
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bot = self.setup_game()
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self.verify_response('draw', '**foo** has voted for a draw!\nType `draw` to accept',
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0, bot=bot, stream='test', subject='test game')
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self.verify_response('draw', 'It was a draw!', 0, bot=bot, stream='test',
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subject='test game', user_name='baz')
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def test_normal_turns(self) -> None:
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bot = self.setup_game()
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self.verify_response('move 3', '**foo** moved in column 3\n\nfoo\n\nIt\'s @**baz**\'s (:red_circle:) turn.',
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0, bot=bot, stream='test', subject='test game')
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self.verify_response('move 3', '**baz** moved in column 3\n\nfoo\n\nIt\'s @**foo**\'s (:blue_circle:) turn.',
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0, bot=bot, stream='test', subject='test game', user_name='baz')
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def test_wrong_turn(self) -> None:
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bot = self.setup_game()
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self.verify_response('move 5', 'It\'s @**foo**\'s (:blue_circle:) turn.', 0,
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bot=bot, stream='test', subject='test game', user_name='baz')
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def test_private_message_error(self) -> None:
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self.verify_response(
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'start game', 'If you are starting a game in private messages, you must invite players. Type `help` for commands.', 0, max_messages=1)
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bot = self.add_user_to_cache('bar')
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bot.invites = {
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'abcdefg': {
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'host': 'bar@example.com',
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'stream': 'test',
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'subject': 'test game'
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}
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}
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self.verify_response(
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'join', 'You cannot join games in private messages. Type `help` for all commands.', 0, bot=bot, max_messages=1)
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def test_game_already_in_subject(self) -> None:
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bot = self.add_user_to_cache('foo')
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bot.invites = {
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'abcdefg': {
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'host': 'foo@example.com',
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'stream': 'test',
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'subject': 'test game'
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}
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}
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self.verify_response('start game', 'There is already a game in this stream.', 0,
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bot=bot, stream='test', subject='test game', user_name='baz', max_messages=1)
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# def test_not_authorized(self) -> None:
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# bot = self.setup_game()
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# self.verify_response('move 3', 'You are not authorized to send messages in this stream', 0, bot=bot,
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# user_name='bar', stream='test', subject='test game', max_messages=1)
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def test_unknown_user(self) -> None:
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self.verify_response('start game with @**bar**',
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'I don\'t know @**bar**. Tell them to say @**test-bot** register', 0)
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self.verify_response('start game with bar@example.com',
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'I don\'t know bar@example.com. Tell them to use @**test-bot** register', 0)
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def test_is_user_not_player(self) -> None:
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bot = self.add_user_to_cache('foo')
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||||
self.add_user_to_cache('baz', bot)
|
||||
bot.invites = {
|
||||
'abcdefg': {
|
||||
'host': 'foo@example.com',
|
||||
'baz@example.com': 'a'
|
||||
}
|
||||
}
|
||||
self.assertFalse(bot.is_user_not_player('foo@example.com'))
|
||||
self.assertFalse(bot.is_user_not_player('baz@example.com'))
|
||||
|
||||
def test_move_help_message(self) -> None:
|
||||
bot = self.setup_game()
|
||||
self.verify_response('move 123', '* To make your move during a game, type\n```move <column-number>```',
|
||||
0, bot=bot, stream='test', subject='test game')
|
||||
|
||||
def test_invalid_move_message(self) -> None:
|
||||
bot = self.setup_game()
|
||||
self.verify_response('move 9', 'Invalid Move.', 0,
|
||||
bot=bot, stream='test', subject='test game', max_messages=1)
|
||||
|
||||
def test_get_game_id_by_email(self) -> None:
|
||||
bot = self.setup_game()
|
||||
self.assertEqual(bot.get_game_id_by_email('foo@example.com'), 'abc123')
|
||||
|
||||
def test_game_over_and_leaderboard(self) -> None:
|
||||
bot = self.setup_game()
|
||||
bot.put_user_cache()
|
||||
with patch('zulip_bots.bots.game_handler_bot.game_handler_bot.MockModel.determine_game_over', return_value='foo@example.com'):
|
||||
self.verify_response('move 3', 'foo@example.com won! :tada:',
|
||||
1, bot=bot, stream='test', subject='test game')
|
||||
leaderboard = '**Most wins**\n\n\
|
||||
Player | Games Won | Games Drawn | Games Lost | Total Games\n\
|
||||
--- | --- | --- | --- | --- \n\
|
||||
**foo** | 1 | 0 | 0 | 1\n\
|
||||
**baz** | 0 | 0 | 1 | 1\n\
|
||||
**test-bot** | 0 | 0 | 0 | 0'
|
||||
self.verify_response('leaderboard', leaderboard, 0, bot=bot)
|
||||
|
||||
def test_current_turn_winner(self) -> None:
|
||||
bot = self.setup_game()
|
||||
with patch('zulip_bots.bots.game_handler_bot.game_handler_bot.MockModel.determine_game_over', return_value='current turn'):
|
||||
self.verify_response('move 3', 'foo@example.com won! :tada:',
|
||||
1, bot=bot, stream='test', subject='test game')
|
||||
|
||||
def test_computer_turn(self) -> None:
|
||||
bot = self.setup_computer_game()
|
||||
self.verify_response('move 3', '**foo** moved in column 3\n\nfoo\n\nIt\'s @**test-bot**\'s (:red_circle:) turn.',
|
||||
0, bot=bot, stream='test', subject='test game')
|
||||
with patch('zulip_bots.bots.game_handler_bot.game_handler_bot.MockModel.determine_game_over', return_value='test-bot@example.com'):
|
||||
self.verify_response('move 5', 'I won! Well Played!',
|
||||
2, bot=bot, stream='test', subject='test game')
|
||||
|
||||
def test_computer_endgame_responses(self) -> None:
|
||||
bot = self.setup_computer_game()
|
||||
with patch('zulip_bots.bots.game_handler_bot.game_handler_bot.MockModel.determine_game_over', return_value='foo@example.com'):
|
||||
self.verify_response('move 5', 'You won! Nice!',
|
||||
2, bot=bot, stream='test', subject='test game')
|
||||
bot = self.setup_computer_game()
|
||||
with patch('zulip_bots.bots.game_handler_bot.game_handler_bot.MockModel.determine_game_over', return_value='draw'):
|
||||
self.verify_response('move 5', 'It was a draw! Well Played!',
|
||||
2, bot=bot, stream='test', subject='test game')
|
||||
|
||||
def test_add_user_statistics(self) -> None:
|
||||
bot = self.add_user_to_cache('foo')
|
||||
bot.add_user_statistics('foo@example.com', {'foo': 3})
|
||||
self.assertEqual(bot.user_cache['foo@example.com']['stats']['foo'], 3)
|
||||
|
||||
def test_get_players(self) -> None:
|
||||
bot = self.setup_game()
|
||||
players = bot.get_players('abc123')
|
||||
self.assertEqual(players, ['foo@example.com', 'baz@example.com'])
|
||||
|
||||
def test_none_function_responses(self) -> None:
|
||||
bot, bot_handler = self._get_handlers()
|
||||
self.assertEqual(bot.get_players('abc'), [])
|
||||
self.assertEqual(bot.get_user_by_name('no one'), {})
|
||||
self.assertEqual(bot.get_user_by_email('no one'), {})
|
||||
|
||||
def test_get_game_info(self) -> None:
|
||||
bot = self.add_user_to_cache('foo')
|
||||
self.add_user_to_cache('baz', bot)
|
||||
bot.invites = {
|
||||
'abcdefg': {
|
||||
'host': 'foo@example.com',
|
||||
'baz@example.com': 'a',
|
||||
'stream': 'test',
|
||||
'subject': 'test game'
|
||||
}
|
||||
}
|
||||
self.assertEqual(bot.get_game_info('abcdefg'), {
|
||||
'game_id': 'abcdefg',
|
||||
'type': 'invite',
|
||||
'stream': 'test',
|
||||
'subject': 'test game',
|
||||
'players': ['foo@example.com', 'baz@example.com']
|
||||
})
|
||||
|
||||
def test_parse_message(self) -> None:
|
||||
bot = self.setup_game()
|
||||
self.verify_response('move 3', 'Join your game using the link below!\n\n> **Game `abc123`**\n\
|
||||
> foo@example.com\n\
|
||||
> foo test game\n\
|
||||
> 2/2 players\n\
|
||||
> **[Join Game](/#narrow/stream/test/topic/test game)**', 0, bot=bot)
|
||||
bot = self.setup_game()
|
||||
self.verify_response('move 3', '''Your current game is not in this subject. \n\
|
||||
To move subjects, send your message again, otherwise join the game using the link below.
|
||||
|
||||
> **Game `abc123`**
|
||||
> foo@example.com
|
||||
> foo test game
|
||||
> 2/2 players
|
||||
> **[Join Game](/#narrow/stream/test/topic/test game)**''', 0, bot=bot, stream='test 2', subject='game 2')
|
||||
self.verify_response('move 3', 'foo', 0, bot=bot,
|
||||
stream='test 2', subject='game 2')
|
||||
|
||||
def test_change_game_subject(self) -> None:
|
||||
bot = self.setup_game('abc123')
|
||||
self.setup_game('abcdefg', bot, ['bar', 'abc'], 'test game 2', 'test2')
|
||||
self.verify_response('move 3', '''Your current game is not in this subject. \n\
|
||||
To move subjects, send your message again, otherwise join the game using the link below.
|
||||
|
||||
> **Game `abcdefg`**
|
||||
> bar@example.com
|
||||
> foo test game
|
||||
> 2/2 players
|
||||
> **[Join Game](/#narrow/stream/test2/topic/test game 2)**''', 0, bot=bot, user_name='bar', stream='test game', subject='test2')
|
||||
self.verify_response('move 3', 'There is already a game in this subject.',
|
||||
0, bot=bot, user_name='bar', stream='test game', subject='test')
|
||||
bot.invites = {
|
||||
'foo bar baz': {
|
||||
'host': 'foo@example.com',
|
||||
'baz@example.com': 'a',
|
||||
'stream': 'test',
|
||||
'subject': 'test game'
|
||||
}
|
||||
}
|
||||
bot.change_game_subject('foo bar baz', 'test2',
|
||||
'game2', self.make_request_message('foo'))
|
||||
self.assertEqual(bot.invites['foo bar baz']['stream'], 'test2')
|
822
zulip_bots/zulip_bots/game_handler.py
Normal file
822
zulip_bots/zulip_bots/game_handler.py
Normal file
|
@ -0,0 +1,822 @@
|
|||
import json
|
||||
import re
|
||||
import random
|
||||
import logging
|
||||
from copy import deepcopy
|
||||
from typing import Any, Dict, Tuple, List
|
||||
from zulip_bots.test_lib import BotTestCase
|
||||
import operator
|
||||
import random
|
||||
|
||||
|
||||
class BadMoveException(Exception):
|
||||
def __init__(self, message: str) -> None:
|
||||
self.message = message
|
||||
|
||||
def __str__(self) -> str:
|
||||
return self.message
|
||||
|
||||
|
||||
class GameAdapter(object):
|
||||
'''
|
||||
Class that serves as a template to easily
|
||||
create multiplayer games.
|
||||
This class handles all commands, and creates
|
||||
GameInstances which run the actual game logic.
|
||||
'''
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
game_name: str,
|
||||
bot_name: str,
|
||||
move_help_message: str,
|
||||
move_regex: str,
|
||||
model: Any,
|
||||
gameMessageHandler: Any,
|
||||
max_players: int=2,
|
||||
min_players: int=2,
|
||||
supports_computer: bool=False
|
||||
) -> None:
|
||||
self.game_name = game_name
|
||||
self.bot_name = bot_name
|
||||
self.move_help_message = move_help_message
|
||||
self.move_regex = re.compile(move_regex)
|
||||
self.model = model
|
||||
self.max_players = max_players
|
||||
self.min_players = min_players
|
||||
self.supports_computer = supports_computer
|
||||
self.gameMessageHandler = gameMessageHandler()
|
||||
self.invites = {} # type: Dict[str, Dict[str, str]]
|
||||
self.instances = {} # type: Dict[str, Any]
|
||||
self.user_cache = {} # type: Dict[str, Dict[str, Any]]
|
||||
self.pending_subject_changes = [] # type: List[str]
|
||||
self.stream = 'games'
|
||||
|
||||
# Values are [won, lost, drawn, total] new values can be added, but MUST be added to the end of the list.
|
||||
def add_user_statistics(self, user: str, values: Dict[str, int]) -> None:
|
||||
self.get_user_cache()
|
||||
current_values = {} # type: Dict[str, int]
|
||||
if 'stats' in self.get_user_by_email(user).keys():
|
||||
current_values = self.user_cache[user]['stats']
|
||||
for key, value in values.items():
|
||||
if key not in current_values.keys():
|
||||
current_values.update({key: 0})
|
||||
current_values[key] += value
|
||||
self.user_cache[user].update({'stats': current_values})
|
||||
self.put_user_cache()
|
||||
|
||||
def help_message(self) -> str:
|
||||
return '''** {} Bot Help:**
|
||||
*Preface all commands with @**{}***
|
||||
* To start a game in a stream (*recommended*), type
|
||||
`start game`
|
||||
* To start a game against another player, type
|
||||
`start game with @<player-name>`{}
|
||||
* To quit a game at any time, type
|
||||
`quit`
|
||||
* To end a game with a draw, type
|
||||
`draw`
|
||||
* To forfeit a game, type
|
||||
`forfeit`
|
||||
* To see the leaderboard, type
|
||||
`leaderboard`
|
||||
* To withdraw an invitation, type
|
||||
`cancel game`
|
||||
{}'''.format(self.game_name, self.get_bot_username(), self.play_with_computer_help(), self.move_help_message)
|
||||
|
||||
def already_in_game_message(self) -> str:
|
||||
return 'You are already in a game. Type `quit` to leave.'
|
||||
|
||||
def confirm_new_invitation(self, opponent: str) -> str:
|
||||
return 'You\'ve sent an invitation to play ' + self.game_name + ' with @**' +\
|
||||
self.get_user_by_email(opponent)['full_name'] + '**'
|
||||
|
||||
def play_with_computer_help(self) -> str:
|
||||
if self.supports_computer:
|
||||
return '\n* To start a game with the computer, type\n`start game with` @**{}**'.format(self.get_bot_username())
|
||||
return ''
|
||||
|
||||
def alert_new_invitation(self, game_id: str) -> str:
|
||||
# Since the first player invites, the challenger is always the first player
|
||||
return '**' + self.get_host(game_id) + ' has invited you to play a game of ' + self.game_name + '.**\n' +\
|
||||
self.get_formatted_game_object(game_id) + '\n\n' +\
|
||||
'Type ```accept``` to accept the game invitation\n' +\
|
||||
'Type ```decline``` to decline the game invitation.'
|
||||
|
||||
def confirm_invitation_accepted(self, game_id: str) -> str:
|
||||
host = self.invites[game_id]['host']
|
||||
return 'Accepted invitation to play **{}** from @**{}**.'.format(self.game_name, self.get_username_by_email(host))
|
||||
|
||||
def confirm_invitation_declined(self, game_id: str) -> str:
|
||||
host = self.invites[game_id]['host']
|
||||
return 'Declined invitation to play **{}** from @**{}**.'.format(self.game_name, self.get_username_by_email(host))
|
||||
|
||||
def send_message(self, to: str, content: str, is_private: bool, subject: str='') -> None:
|
||||
self.bot_handler.send_message(dict(
|
||||
type='private' if is_private else 'stream',
|
||||
to=to,
|
||||
content=content,
|
||||
subject=subject
|
||||
))
|
||||
|
||||
def send_reply(self, original_message: Dict[str, Any], content: str) -> None:
|
||||
self.bot_handler.send_reply(original_message, content)
|
||||
|
||||
def usage(self) -> str:
|
||||
return '''
|
||||
Bot that allows users to play another user
|
||||
or the computer in a game of ''' + self.game_name + '''
|
||||
|
||||
To see the entire list of commands, type
|
||||
@bot-name help
|
||||
'''
|
||||
|
||||
def initialize(self, bot_handler: Any) -> None:
|
||||
self.bot_handler = bot_handler
|
||||
self.get_user_cache()
|
||||
self.email = self.bot_handler.email
|
||||
self.full_name = self.bot_handler.full_name
|
||||
|
||||
def handle_message(self, message: Dict[str, Any], bot_handler: Any) -> None:
|
||||
try:
|
||||
self.bot_handler = bot_handler
|
||||
content = message['content'].strip()
|
||||
sender = message['sender_email'].lower()
|
||||
message['sender_email'] = message['sender_email'].lower()
|
||||
|
||||
if self.email not in self.user_cache.keys() and self.supports_computer:
|
||||
self.add_user_to_cache({
|
||||
'sender_email': self.email,
|
||||
'sender_full_name': self.full_name
|
||||
})
|
||||
|
||||
if sender == self.email:
|
||||
return
|
||||
|
||||
if sender not in self.user_cache.keys():
|
||||
self.add_user_to_cache(message)
|
||||
logging.info('Added {} to user cache'.format(sender))
|
||||
|
||||
if content.lower() == 'help' or content == '':
|
||||
self.send_reply(message, self.help_message())
|
||||
return
|
||||
|
||||
elif content.lower().startswith('start game with '):
|
||||
self.command_start_game_with(message, sender, content)
|
||||
|
||||
elif content.lower().startswith('start game'):
|
||||
self.command_start_game(message, sender, content)
|
||||
|
||||
elif content.lower() == 'accept':
|
||||
self.command_accept(message, sender, content)
|
||||
|
||||
elif content.lower() == 'decline':
|
||||
self.command_decline(message, sender, content)
|
||||
|
||||
elif content.lower() == 'quit':
|
||||
self.command_quit(message, sender, content)
|
||||
|
||||
elif content.lower() == 'register':
|
||||
self.send_reply(
|
||||
message, 'Hello @**{}**. Thanks for registering!'.format(message['sender_full_name']))
|
||||
|
||||
elif content.lower() == 'leaderboard':
|
||||
self.command_leaderboard(message, sender, content)
|
||||
|
||||
elif content.lower() == 'join':
|
||||
self.command_join(message, sender, content)
|
||||
|
||||
elif self.is_user_in_game(sender) is not '':
|
||||
self.parse_message(message)
|
||||
|
||||
elif self.move_regex.match(content) is not None or content.lower() == 'draw' or content.lower() == 'forfeit':
|
||||
self.send_reply(
|
||||
message, 'You are not in a game at the moment. Type `help` for help.')
|
||||
else:
|
||||
self.send_reply(message, self.help_message())
|
||||
except Exception as e:
|
||||
logging.exception(str(e))
|
||||
self.bot_handler.send_reply(message, 'Error {}.'.format(e))
|
||||
|
||||
def is_user_in_game(self, user_email: str) -> str:
|
||||
for instance in self.instances.values():
|
||||
if user_email in instance.players:
|
||||
return instance.game_id
|
||||
return ''
|
||||
|
||||
def command_start_game_with(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
if not self.is_user_not_player(sender, message):
|
||||
self.send_reply(
|
||||
message, self.already_in_game_message())
|
||||
return
|
||||
users = content.replace('start game with ', '').strip().split(', ')
|
||||
self.create_game_lobby(message, users)
|
||||
|
||||
def command_start_game(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
if message['type'] == 'private':
|
||||
self.send_reply(
|
||||
message, 'If you are starting a game in private messages, you must invite players. Type `help` for commands.')
|
||||
if not self.is_user_not_player(sender, message):
|
||||
self.send_reply(
|
||||
message, self.already_in_game_message())
|
||||
return
|
||||
self.create_game_lobby(message)
|
||||
|
||||
def command_accept(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
if not self.is_user_not_player(sender, message):
|
||||
self.send_reply(
|
||||
message, self.already_in_game_message())
|
||||
return
|
||||
game_id = self.set_invite_by_user(sender, True, message)
|
||||
if game_id is '':
|
||||
self.send_reply(
|
||||
message, 'No active invites. Type `help` for commands.')
|
||||
return
|
||||
if message['type'] == 'private':
|
||||
self.send_reply(message, self.confirm_invitation_accepted(game_id))
|
||||
self.broadcast(
|
||||
game_id, '@**{}** has accepted the invitation.'.format(self.get_username_by_email(sender)))
|
||||
self.start_game_if_ready(game_id)
|
||||
|
||||
def create_game_lobby(self, message: Dict[str, Any], users: List[str]=[]) -> None:
|
||||
if self.is_game_in_subject(message['subject'], message['display_recipient']):
|
||||
self.send_reply(message, 'There is already a game in this stream.')
|
||||
return
|
||||
if len(users) > 0:
|
||||
users = self.verify_users(users, message=message)
|
||||
if len(users) + 1 < self.min_players:
|
||||
self.send_reply(
|
||||
message, 'You must have at least {} players to play.\nGame cancelled.'.format(self.min_players))
|
||||
return
|
||||
if len(users) + 1 > self.max_players:
|
||||
self.send_reply(
|
||||
message, 'The maximum number of players for this game is {}.'.format(self.max_players))
|
||||
return
|
||||
game_id = self.generate_game_id()
|
||||
stream_subject = '###private###'
|
||||
if message['type'] == 'stream':
|
||||
stream_subject = message['subject']
|
||||
self.invites[game_id] = {'host': message['sender_email'].lower(
|
||||
), 'subject': stream_subject, 'stream': message['display_recipient']}
|
||||
if message['type'] == 'private':
|
||||
self.invites[game_id]['stream'] = 'games'
|
||||
for user in users:
|
||||
self.send_invite(game_id, user, message)
|
||||
if message['type'] == 'stream':
|
||||
if len(users) > 0:
|
||||
self.broadcast(game_id, 'If you were invited, and you\'re here, type "@**{}** accept" to accept the invite!'.format(
|
||||
self.get_bot_username()), include_private=False)
|
||||
if len(users) + 1 < self.max_players:
|
||||
self.broadcast(
|
||||
game_id, '**{}** wants to play **{}**. Type @**{}** join to play them!'.format(
|
||||
self.get_username_by_email(message['sender_email']),
|
||||
self.game_name,
|
||||
self.get_bot_username())
|
||||
)
|
||||
if self.email in users:
|
||||
self.broadcast(game_id, 'Wait... That\'s me!',
|
||||
include_private=True)
|
||||
if message['type'] == 'stream':
|
||||
self.broadcast(
|
||||
game_id, '@**{}** accept'.format(self.get_bot_username()), include_private=False)
|
||||
game_id = self.set_invite_by_user(
|
||||
self.email, True, {'type': 'stream'})
|
||||
self.start_game_if_ready(game_id)
|
||||
|
||||
def command_decline(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
if not self.is_user_not_player(sender, message):
|
||||
self.send_reply(
|
||||
message, self.already_in_game_message())
|
||||
return
|
||||
game_id = self.set_invite_by_user(sender, False, message)
|
||||
if game_id is '':
|
||||
self.send_reply(
|
||||
message, 'No active invites. Type `help` for commands.')
|
||||
return
|
||||
self.send_reply(message, self.confirm_invitation_declined(game_id))
|
||||
self.broadcast(
|
||||
game_id, '@**{}** has declined the invitation.'.format(self.get_username_by_email(sender)))
|
||||
if len(self.get_players(game_id, parameter='')) < self.min_players:
|
||||
self.cancel_game(game_id)
|
||||
|
||||
def command_quit(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
game_id = self.get_game_id_by_email(sender)
|
||||
if game_id is '':
|
||||
self.send_reply(
|
||||
message, 'You are not in a game. Type `help` for all commands.')
|
||||
self.cancel_game(game_id, reason='{} quit.'.format(sender))
|
||||
|
||||
def command_join(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
if not self.is_user_not_player(sender, message):
|
||||
self.send_reply(
|
||||
message, self.already_in_game_message())
|
||||
return
|
||||
if message['type'] == 'private':
|
||||
self.send_reply(
|
||||
message, 'You cannot join games in private messages. Type `help` for all commands.')
|
||||
return
|
||||
game_id = self.get_invite_in_subject(
|
||||
message['subject'], message['display_recipient'])
|
||||
if game_id is '':
|
||||
self.send_reply(
|
||||
message, 'There is not a game in this subject. Type `help` for all commands.')
|
||||
return
|
||||
self.join_game(game_id, sender, message)
|
||||
|
||||
def command_leaderboard(self, message: Dict[str, Any], sender: str, content: str) -> None:
|
||||
stats = self.get_sorted_player_statistics()
|
||||
num = 5 if len(stats) > 5 else len(stats)
|
||||
top_stats = stats[0:num]
|
||||
response = '**Most wins**\n\n'
|
||||
raw_headers = ['games_won', 'games_drawn', 'games_lost', 'total_games']
|
||||
headers = ['Player'] + \
|
||||
[key.replace('_', ' ').title() for key in raw_headers]
|
||||
response += ' | '.join(headers)
|
||||
response += '\n' + ' | '.join([' --- ' for header in headers])
|
||||
for player, stat in top_stats:
|
||||
response += '\n **{}** | '.format(
|
||||
self.get_username_by_email(player))
|
||||
values = [str(stat[key]) for key in raw_headers]
|
||||
response += ' | '.join(values)
|
||||
self.send_reply(message, response)
|
||||
return
|
||||
|
||||
def get_sorted_player_statistics(self) -> List[Tuple[str, Dict[str, int]]]:
|
||||
players = []
|
||||
for user_name, u in self.user_cache.items():
|
||||
if 'stats' in u.keys():
|
||||
players.append((user_name, u['stats']))
|
||||
return sorted(
|
||||
players,
|
||||
key=lambda player: (player[1]['games_won'],
|
||||
player[1]['games_drawn'],
|
||||
player[1]['total_games']),
|
||||
reverse=True
|
||||
)
|
||||
|
||||
def send_invite(self, game_id: str, user_email: str, message: Dict[str, Any]={}) -> None:
|
||||
self.invites[game_id].update({user_email.lower(): 'p'})
|
||||
self.send_message(user_email, self.alert_new_invitation(game_id), True)
|
||||
if message != {}:
|
||||
self.send_reply(message, self.confirm_new_invitation(user_email))
|
||||
|
||||
def cancel_game(self, game_id: str, reason: str='') -> None:
|
||||
if game_id in self.invites.keys():
|
||||
self.broadcast(game_id, 'Game cancelled.\n' + reason)
|
||||
del self.invites[game_id]
|
||||
return
|
||||
if game_id in self.instances.keys():
|
||||
self.instances[game_id].broadcast('Game ended.\n' + reason)
|
||||
del self.instances[game_id]
|
||||
return
|
||||
|
||||
def start_game_if_ready(self, game_id: str) -> None:
|
||||
players = self.get_players(game_id)
|
||||
if len(players) == self.max_players:
|
||||
self.start_game(game_id)
|
||||
|
||||
def start_game(self, game_id: str) -> None:
|
||||
players = self.get_players(game_id)
|
||||
subject = game_id
|
||||
stream = self.invites[game_id]['stream']
|
||||
if self.invites[game_id]['subject'] != '###private###':
|
||||
subject = self.invites[game_id]['subject']
|
||||
self.instances[game_id] = GameInstance(
|
||||
self, False, subject, game_id, players, stream)
|
||||
self.broadcast(game_id, 'The game has started in #{} {}'.format(
|
||||
stream, self.instances[game_id].subject) + '\n' + self.get_formatted_game_object(game_id))
|
||||
del self.invites[game_id]
|
||||
self.instances[game_id].start()
|
||||
|
||||
def get_formatted_game_object(self, game_id: str) -> str:
|
||||
object = '''> **Game `{}`**
|
||||
> {}
|
||||
> {}
|
||||
> {}/{} players'''.format(game_id, self.get_host(game_id), self.game_name, self.get_number_of_players(game_id), self.max_players)
|
||||
if game_id in self.instances.keys():
|
||||
instance = self.instances[game_id]
|
||||
object += '\n> **[Join Game](/#narrow/stream/{}/topic/{})**'.format(
|
||||
instance.stream, instance.subject)
|
||||
return object
|
||||
|
||||
def join_game(self, game_id: str, user_email: str, message: Dict[str, Any]={}) -> None:
|
||||
if len(self.get_players(game_id)) >= self.max_players:
|
||||
if message != {}:
|
||||
self.send_reply(message, 'This game is full.')
|
||||
return
|
||||
self.invites[game_id].update({user_email: 'a'})
|
||||
self.broadcast(
|
||||
game_id, '@**{}** has joined the game'.format(self.get_username_by_email(user_email)))
|
||||
self.start_game_if_ready(game_id)
|
||||
|
||||
def get_players(self, game_id: str, parameter: str='a') -> List[str]:
|
||||
if game_id in self.invites.keys():
|
||||
players = [] # type: List[str]
|
||||
if (self.invites[game_id]['subject'] == '###private###' and 'p' in parameter) or 'p' not in parameter:
|
||||
players = [self.invites[game_id]['host']]
|
||||
for player, accepted in self.invites[game_id].items():
|
||||
if player == 'host' or player == 'subject' or player == 'stream':
|
||||
continue
|
||||
if parameter in accepted:
|
||||
players.append(player)
|
||||
return players
|
||||
if game_id in self.instances.keys() and 'p' not in parameter:
|
||||
players = self.instances[game_id].players
|
||||
return players
|
||||
return []
|
||||
|
||||
def get_game_info(self, game_id: str) -> Dict[str, Any]:
|
||||
game_info = {} # type: Dict[str, Any]
|
||||
if game_id in self.instances.keys():
|
||||
instance = self.instances[game_id]
|
||||
game_info = {
|
||||
'game_id': game_id,
|
||||
'type': 'instance',
|
||||
'stream': instance.stream,
|
||||
'subject': instance.subject,
|
||||
'players': self.get_players(game_id)
|
||||
}
|
||||
if game_id in self.invites.keys():
|
||||
invite = self.invites[game_id]
|
||||
game_info = {
|
||||
'game_id': game_id,
|
||||
'type': 'invite',
|
||||
'stream': invite['stream'],
|
||||
'subject': invite['subject'],
|
||||
'players': self.get_players(game_id)
|
||||
}
|
||||
return game_info
|
||||
|
||||
def get_user_by_name(self, name: str) -> Dict[str, Any]:
|
||||
name = name.strip()
|
||||
for user in self.user_cache.values():
|
||||
if 'full_name' in user.keys():
|
||||
if user['full_name'].lower() == name.lower():
|
||||
return user
|
||||
return {}
|
||||
|
||||
def get_number_of_players(self, game_id: str) -> int:
|
||||
num = len(self.get_players(game_id))
|
||||
return num
|
||||
|
||||
def get_host(self, game_id: str) -> str:
|
||||
return self.get_players(game_id)[0]
|
||||
|
||||
def parse_message(self, message: Dict[str, Any]) -> None:
|
||||
game_id = self.is_user_in_game(message['sender_email'])
|
||||
game = self.get_game_info(game_id)
|
||||
if message['type'] == 'private':
|
||||
self.send_reply(message, 'Join your game using the link below!\n\n{}'.format(
|
||||
self.get_formatted_game_object(game_id)))
|
||||
return
|
||||
if game['subject'] != message['subject'] or game['stream'] != message['display_recipient']:
|
||||
if game_id not in self.pending_subject_changes:
|
||||
self.send_reply(message, 'Your current game is not in this subject. \n\
|
||||
To move subjects, send your message again, otherwise join the game using the link below.\n\n\
|
||||
{}'.format(self.get_formatted_game_object(game_id)))
|
||||
self.pending_subject_changes.append(game_id)
|
||||
return
|
||||
self.pending_subject_changes.remove(game_id)
|
||||
self.change_game_subject(
|
||||
game_id, message['display_recipient'], message['subject'], message)
|
||||
self.instances[game_id].handle_message(
|
||||
message['content'], message['sender_email'])
|
||||
|
||||
def change_game_subject(
|
||||
self,
|
||||
game_id: str,
|
||||
stream_name: str,
|
||||
subject_name: str,
|
||||
message: Dict[str, Any]={}
|
||||
) -> None:
|
||||
if self.get_game_instance_by_subject(stream_name, subject_name) is not None:
|
||||
if message != {}:
|
||||
self.send_reply(
|
||||
message, 'There is already a game in this subject.')
|
||||
return
|
||||
if game_id in self.instances.keys():
|
||||
self.instances[game_id].change_subject(stream_name, subject_name)
|
||||
if game_id in self.invites.keys():
|
||||
invite = self.invites[game_id]
|
||||
invite['stream'] = stream_name
|
||||
invite['subject'] = stream_name
|
||||
|
||||
def set_invite_by_user(self, user_email: str, is_accepted: bool, message: Dict[str, Any]) -> str:
|
||||
user_email = user_email.lower()
|
||||
for game, users in self.invites.items():
|
||||
if user_email in users.keys():
|
||||
if is_accepted:
|
||||
if message['type'] == 'private':
|
||||
users[user_email] = 'pa'
|
||||
else:
|
||||
users[user_email] = 'a'
|
||||
else:
|
||||
users.pop(user_email)
|
||||
return game
|
||||
return ''
|
||||
|
||||
def add_user_to_cache(self, message: Dict[str, Any]) -> None:
|
||||
user = {
|
||||
'email': message['sender_email'].lower(),
|
||||
'full_name': message['sender_full_name'],
|
||||
'stats': {
|
||||
'total_games': 0,
|
||||
'games_won': 0,
|
||||
'games_lost': 0,
|
||||
'games_drawn': 0
|
||||
}
|
||||
}
|
||||
self.user_cache.update({message['sender_email'].lower(): user})
|
||||
self.put_user_cache()
|
||||
|
||||
def put_user_cache(self) -> Dict[str, Any]:
|
||||
user_cache_str = json.dumps(self.user_cache)
|
||||
self.bot_handler.storage.put('users', user_cache_str)
|
||||
return self.user_cache
|
||||
|
||||
def get_user_cache(self) -> Dict[str, Any]:
|
||||
try:
|
||||
user_cache_str = self.bot_handler.storage.get('users')
|
||||
except KeyError as e:
|
||||
return {}
|
||||
self.user_cache = json.loads(user_cache_str)
|
||||
return self.user_cache
|
||||
|
||||
def verify_users(self, users: List[str], message: Dict[str, Any]={}) -> List[str]:
|
||||
verified_users = []
|
||||
failed = False
|
||||
for u in users:
|
||||
user = u.strip().lstrip('@**').rstrip('**')
|
||||
if user == self.get_bot_username() or user == self.email:
|
||||
self.send_reply(
|
||||
message, 'You cannot play against the computer in this game.')
|
||||
if '@' not in user:
|
||||
user_obj = self.get_user_by_name(user)
|
||||
if user_obj == {}:
|
||||
self.send_reply(
|
||||
message, 'I don\'t know {}. Tell them to say @**{}** register'.format(u, self.get_bot_username()))
|
||||
failed = True
|
||||
continue
|
||||
user = user_obj['email']
|
||||
if self.is_user_not_player(user, message):
|
||||
verified_users.append(user)
|
||||
else:
|
||||
failed = True
|
||||
if failed:
|
||||
return []
|
||||
else:
|
||||
return verified_users
|
||||
|
||||
def get_game_instance_by_subject(self, subject_name: str, stream_name: str) -> Any:
|
||||
for instance in self.instances.values():
|
||||
if instance.subject == subject_name and instance.stream == stream_name:
|
||||
return instance
|
||||
return None
|
||||
|
||||
def get_invite_in_subject(self, subject_name: str, stream_name: str) -> str:
|
||||
for key, invite in self.invites.items():
|
||||
if invite['subject'] == subject_name and invite['stream'] == stream_name:
|
||||
return key
|
||||
return ''
|
||||
|
||||
def is_game_in_subject(self, subject_name: str, stream_name: str) -> bool:
|
||||
return self.get_invite_in_subject(subject_name, stream_name) is not '' or \
|
||||
self.get_game_instance_by_subject(
|
||||
subject_name, stream_name) is not None
|
||||
|
||||
def is_user_not_player(self, user_email: str, message: Dict[str, Any]={}) -> bool:
|
||||
user = self.get_user_by_email(user_email)
|
||||
if user == {}:
|
||||
if message != {}:
|
||||
self.send_reply(message, 'I don\'t know {}. Tell them to use @**{}** register'.format(
|
||||
user_email, self.get_bot_username()))
|
||||
return False
|
||||
for instance in self.instances.values():
|
||||
if user_email in instance.players:
|
||||
return False
|
||||
for invite in self.invites.values():
|
||||
for u in invite.keys():
|
||||
if u == 'host':
|
||||
if user_email == invite['host']:
|
||||
return False
|
||||
if u == user_email and 'a' in invite[u]:
|
||||
return False
|
||||
return True
|
||||
|
||||
def generate_game_id(self) -> str:
|
||||
id = ''
|
||||
valid_characters = 'abcdefghijklmnopqrstuvwxyz0123456789'
|
||||
for i in range(6):
|
||||
id += valid_characters[random.randrange(0, len(valid_characters))]
|
||||
return id
|
||||
|
||||
def broadcast(self, game_id: str, content: str, include_private: bool=True) -> bool:
|
||||
if include_private:
|
||||
private_recipients = self.get_players(game_id, parameter='p')
|
||||
if private_recipients is not None:
|
||||
for user in private_recipients:
|
||||
self.send_message(user, content, True)
|
||||
if game_id in self.invites.keys():
|
||||
if self.invites[game_id]['subject'] != '###private###':
|
||||
self.send_message(
|
||||
self.invites[game_id]['stream'], content, False, self.invites[game_id]['subject'])
|
||||
return True
|
||||
if game_id in self.instances.keys():
|
||||
self.send_message(
|
||||
self.instances[game_id].stream, content, False, self.instances[game_id].subject)
|
||||
return True
|
||||
return False
|
||||
|
||||
def get_username_by_email(self, user_email: str) -> str:
|
||||
return self.get_user_by_email(user_email)['full_name']
|
||||
|
||||
def get_user_by_email(self, user_email: str) -> Dict[str, Any]:
|
||||
if user_email in self.user_cache:
|
||||
return self.user_cache[user_email]
|
||||
return {}
|
||||
|
||||
def get_game_id_by_email(self, user_email: str) -> str:
|
||||
for instance in self.instances.values():
|
||||
if user_email in instance.players:
|
||||
return instance.game_id
|
||||
for game_id in self.invites.keys():
|
||||
players = self.get_players(game_id)
|
||||
if user_email in players:
|
||||
return game_id
|
||||
return ''
|
||||
|
||||
def get_bot_username(self) -> str:
|
||||
return self.bot_handler.full_name
|
||||
|
||||
|
||||
class GameInstance(object):
|
||||
'''
|
||||
The GameInstance class handles the game logic for a certain game,
|
||||
and is associated with a certain stream.
|
||||
|
||||
It gets player info from GameAdapter
|
||||
|
||||
It only runs when the game is being played, not in the invite
|
||||
or waiting states.
|
||||
'''
|
||||
|
||||
def __init__(self, gameAdapter: GameAdapter, is_private: bool, subject: str, game_id: str, players: List[str], stream: str) -> None:
|
||||
self.gameAdapter = gameAdapter
|
||||
self.is_private = is_private
|
||||
self.subject = subject
|
||||
self.game_id = game_id
|
||||
self.players = players
|
||||
self.stream = stream
|
||||
self.model = deepcopy(self.gameAdapter.model())
|
||||
self.board = self.model.current_board
|
||||
self.turn = random.randrange(0, len(players)) - 1
|
||||
self.current_draw = {} # type: Dict[str, bool]
|
||||
self.current_messages = [] # type: List[str]
|
||||
self.is_changing_subject = False
|
||||
|
||||
def start(self) -> None:
|
||||
self.current_messages.append(self.get_start_message())
|
||||
self.current_messages.append(self.parse_current_board())
|
||||
self.next_turn()
|
||||
|
||||
def change_subject(self, stream: str, subject: str) -> None:
|
||||
self.stream = stream
|
||||
self.subject = subject
|
||||
self.current_messages.append(self.parse_current_board())
|
||||
self.broadcast_current_message()
|
||||
|
||||
def get_player_text(self) -> str:
|
||||
player_text = ''
|
||||
for player in self.players:
|
||||
player_text += ' @**{}**'.format(
|
||||
self.gameAdapter.get_user_by_email(player)['full_name'])
|
||||
return player_text
|
||||
|
||||
def get_start_message(self) -> str:
|
||||
start_message = 'Game `{}` started.\n*Remember to start your message with* @**{}**'.format(
|
||||
self.game_id, self.gameAdapter.get_bot_username())
|
||||
if not self.is_private:
|
||||
player_text = '\n**Players**'
|
||||
player_text += self.get_player_text()
|
||||
start_message += player_text
|
||||
start_message += '\n' + self.gameAdapter.gameMessageHandler.game_start_message()
|
||||
return start_message
|
||||
|
||||
def handle_message(self, content: str, player_email: str) -> None:
|
||||
if content == 'forfeit':
|
||||
player_name = self.gameAdapter.get_username_by_email(player_email)
|
||||
self.broadcast('**{}** forfeited!'.format(player_name))
|
||||
self.end_game('except:' + player_email)
|
||||
return
|
||||
if content == 'draw':
|
||||
if player_email in self.current_draw.keys():
|
||||
self.current_draw[player_email] = True
|
||||
else:
|
||||
self.current_draw = {p: False for p in self.players}
|
||||
self.broadcast('**{}** has voted for a draw!\nType `draw` to accept'.format(
|
||||
self.gameAdapter.get_username_by_email(player_email)))
|
||||
self.current_draw[player_email] = True
|
||||
if self.check_draw():
|
||||
self.end_game('draw')
|
||||
return
|
||||
if self.is_turn_of(player_email):
|
||||
self.handle_current_player_command(content)
|
||||
else:
|
||||
self.broadcast('It\'s @**{}**\'s ({}) turn.'.format(
|
||||
self.gameAdapter.get_username_by_email(
|
||||
self.players[self.turn]),
|
||||
self.gameAdapter.gameMessageHandler.get_player_color(self.turn)))
|
||||
|
||||
def broadcast(self, content: str) -> None:
|
||||
self.gameAdapter.broadcast(self.game_id, content)
|
||||
|
||||
def check_draw(self) -> bool:
|
||||
for d in self.current_draw.values():
|
||||
if not d:
|
||||
return False
|
||||
return len(self.current_draw.values()) > 0
|
||||
|
||||
def handle_current_player_command(self, content: str) -> None:
|
||||
re_result = self.gameAdapter.move_regex.match(content)
|
||||
if re_result is None:
|
||||
self.broadcast(self.gameAdapter.move_help_message)
|
||||
return
|
||||
self.make_move(content, False)
|
||||
|
||||
def make_move(self, content: str, is_computer: bool) -> None:
|
||||
try:
|
||||
board = self.model.make_move(content, self.turn, is_computer)
|
||||
except BadMoveException as e:
|
||||
self.broadcast(e.message)
|
||||
return
|
||||
if not is_computer:
|
||||
self.current_messages.append(self.gameAdapter.gameMessageHandler.alert_move_message(
|
||||
'**{}**'.format(self.gameAdapter.get_username_by_email(self.players[self.turn])), content))
|
||||
self.current_messages.append(self.parse_current_board())
|
||||
game_over = self.model.determine_game_over(self.players)
|
||||
if game_over:
|
||||
self.broadcast_current_message()
|
||||
if game_over == 'current turn':
|
||||
game_over = self.players[self.turn]
|
||||
self.end_game(game_over)
|
||||
return
|
||||
self.next_turn()
|
||||
|
||||
def is_turn_of(self, player_email: str) -> bool:
|
||||
return self.players[self.turn].lower() == player_email.lower()
|
||||
|
||||
def next_turn(self) -> None:
|
||||
self.turn += 1
|
||||
if self.turn >= len(self.players):
|
||||
self.turn = 0
|
||||
self.current_messages.append('It\'s @**{}**\'s ({}) turn.'.format(
|
||||
self.gameAdapter.get_username_by_email(self.players[self.turn]),
|
||||
self.gameAdapter.gameMessageHandler.get_player_color(self.turn)
|
||||
))
|
||||
self.broadcast_current_message()
|
||||
if self.players[self.turn] == self.gameAdapter.email:
|
||||
self.make_move('', True)
|
||||
|
||||
def broadcast_current_message(self) -> None:
|
||||
content = '\n\n'.join(self.current_messages)
|
||||
self.broadcast(content)
|
||||
self.current_messages = []
|
||||
|
||||
def parse_current_board(self) -> Any:
|
||||
return self.gameAdapter.gameMessageHandler.parse_board(self.model.current_board)
|
||||
|
||||
def end_game(self, winner: str) -> None:
|
||||
loser = ''
|
||||
if winner == 'draw':
|
||||
self.broadcast('It was a draw!')
|
||||
elif winner.startswith('except:'):
|
||||
loser = winner.lstrip('except:')
|
||||
else:
|
||||
self.broadcast('{} won! :tada:'.format(winner))
|
||||
for u in self.players:
|
||||
values = {'total_games': 1, 'games_won': 0,
|
||||
'games_lost': 0, 'games_drawn': 0}
|
||||
if loser == '':
|
||||
if u == winner:
|
||||
values.update({'games_won': 1})
|
||||
elif winner == 'draw':
|
||||
values.update({'games_drawn': 1})
|
||||
else:
|
||||
values.update({'games_lost': 1})
|
||||
else:
|
||||
if u == loser:
|
||||
values.update({'games_lost': 1})
|
||||
else:
|
||||
values.update({'games_won': 1})
|
||||
self.gameAdapter.add_user_statistics(u, values)
|
||||
if self.gameAdapter.email in self.players:
|
||||
self.send_win_responses(winner)
|
||||
self.gameAdapter.cancel_game(self.game_id)
|
||||
|
||||
def send_win_responses(self, winner: str) -> None:
|
||||
if winner == self.gameAdapter.email:
|
||||
self.broadcast('I won! Well Played!')
|
||||
elif winner == 'draw':
|
||||
self.broadcast('It was a draw! Well Played!')
|
||||
else:
|
||||
self.broadcast('You won! Nice!')
|
|
@ -21,6 +21,8 @@ class StubBotHandler:
|
|||
def __init__(self):
|
||||
# type: () -> None
|
||||
self.storage = SimpleStorage()
|
||||
self.full_name = 'test-bot'
|
||||
self.email = 'test-bot@example.com'
|
||||
self.message_server = SimpleMessageServer()
|
||||
self.reset_transcript()
|
||||
|
||||
|
|
Loading…
Reference in a new issue