From b935b2190b7058634a3308f720d824e0d0e7e8ce Mon Sep 17 00:00:00 2001 From: xenofem Date: Tue, 26 Jul 2022 20:17:17 -0400 Subject: [PATCH] add blank spaces for face card 'numerals' --- numerals.asy | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) diff --git a/numerals.asy b/numerals.asy index d7ef100..ffe7965 100644 --- a/numerals.asy +++ b/numerals.asy @@ -1,5 +1,10 @@ import "scaling.asy" as scaling; +int TRAVELER = 7; +int KNIGHT = 8; +int WIZARD = 9; +int NOBLE = 10; + path numerals[][] = { {} }; path onearc = arc((0,height*0.4), height*0.1, 0, 180); @@ -20,3 +25,16 @@ numerals.push(five); path[] six; numerals.push(six); + +path[] traveler; +numerals.push(traveler); + +path[] knight; +numerals.push(knight); + +path[] wizard; +numerals.push(wizard); + +// Is this even the same across suits? or is it like, *C*ount of Cards, *Q*ueen of Puppets, ??? of Bread, etc? +path[] noble; +numerals.push(noble);